Inviting Motion

Inviting Motion

Inviting Motion is an interactive Virtual Reality (VR) experience with themes of enticing, luring, attention grabbing, and having to give something up when we give into attractions.

The Experience

After going through a simple onboarding process to calibrate and tweak the experience, you, the user, are initially tasked with finding a human form in the noise of particles that surround you. After your attention is grabbed, you will be invited, and then teased a little. You can enjoy exploring the interactions, but what are you giving away? Are you being scrutinized?
The experience generally last about 5 to 10 minutes

About the Project

As part of his Sabbatical from Monmouth University, Wobbe F. Koning returned to his alma mater The Ohio State University and worked with the community at the Advanced Computing Center for the Arts and Design (ACCAD) to produce this VR experience. Motion Capture was used to create the attention grabbing and inviting motions, which are sparsely represented (using a limited amount of points) but are still instantly recognizable as human.
The project was a collaboration, and took shape as a result of the interactions with the ACCAD community.

Credits

The project was conceived and directed by Wobbe F. Koning, and developed by Kyoung Swearingen, Scott Swearingen, Vita Berezina-Blackburn, Raven Serenity Espina Glover. The experience was build by Wobbe F. Koning and Raven Serenity Espina Glover.

Full Credits


Related News

  • Best Demo Award @ IEEE GEM 24
    I had a great time attending the IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024), in Turin (Torino), Italy. I was humbled to receive the Best Demo Award for my VR Experience Inviting Motion.
  • Demo at IEEE GEM 2024
    Inviting Motion has been accepted as a demo for the IEEE CTSoc Gaming, Entertainment and Media (IEEE GEM) conference, which will take place June 5-7, in Turin, Italy.
  • Inviting Motion @ Monmouth
    Wednesday, November 8, Raven Serenity Glover will be joining me to present the project at Monmouth University.
  • ACCAD Research Page
    On the website of the Advanced Computing Center for the Arts and Design (ACCAD) at The Ohio State University, a research page was published showcasing how Motion Capture was used to create the interactive VR experience Inviting Motion.