Category: Project
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New Animation: Planet B
Just in time for the Holidays, I finished my latest animation project. It is a haunting tale of rising floodwaters, based on an actual nightmare.
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Best Demo Award @ IEEE GEM 24
I had a great time attending the IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024), in Turin (Torino), Italy. I was humbled to receive the Best Demo Award for my VR Experience Inviting Motion.
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Boom -> Bust @ Syn·the·sis
Boom -> Bust (Vicious Cycles #1) is included in Syn•the•sys: digital craft, which will be on display in the Hayloft Gallery at the Floyd Art Center in Floyd, Virginia. The show was juried by Frankie Flood.
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Demo at IEEE GEM 2024
Inviting Motion has been accepted as a demo for the IEEE CTSoc Gaming, Entertainment and Media (IEEE GEM) conference, which will take place June 5-7, in Turin, Italy.
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5th Istanbul Experimental Film Festival
My animation Light Play (Vicious Cycles #3) has been included in the 5th Istanbul Experimental Film Festival which takes place May 8 through 12 in Istanbul, Türkiye.
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Objects of Animation included in Texas Exhibition
Object that were used in the creation of my stop motion animations are included in the exhibition Animation as Art: A Multisensory Experience at the Museum of Texas Tech University.
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Version 1.5b
I created a new build of my VR experience VR.Con.Sequence. Added a nuclear option so users do not get stuck.
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Inviting Motion @ Monmouth
Wednesday, November 8, Raven Serenity Glover will be joining me to present the project at Monmouth University.
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Show at Eastern Michigan University
VR.Con.Sequence and Light Play are included in Light X Time: animation & gaming technology in the Ford Gallery, Ypsilanti, Michigan.